Resume example

UX Designer Resume Example

UX hiring teams look for evidence of judgment. This example pairs each project with its research method and a measured result, and keeps the detail for the portfolio link.

Mid career · Last reviewed 4 November 2026 · 1 min read · How we write these

Template

Slate puts the dates in a timeline beside each role.

A made-up resume. The person, the employers and every number are invented, and any resemblance to a real one is chance.

Why this example works

  • The sign-up result shows a measured before and after, which is what hiring managers want to see.
  • Interview counts and a one-page summary show research that reaches the team.
  • The design system line shows work that scales beyond one screen.
  • The path from junior to senior is short and clear.

How to write your own UX designer resume

  1. Give each project its problem, your method and a measured result.
  2. Link two or three case studies, and make the first screen of each readable at once.
  3. Show research habits: how many users, how often and how you shared what you learned.
  4. State your part in team work, such as design system, handoff and accessibility checks.
  5. Say which design software you rely on most, and what you produce with it.
  6. Describe the product and its size so a reader knows the setting.

Skills worth including

Design

User research, Interaction design, Prototyping, Design systems, Accessibility, Usability testing

Tools and teamwork

Figma, Miro, Developer handoff, Workshop facilitation, Stakeholder presentations

Only list what is true for you. A skill you cannot talk about in an interview does not help.

Common questions

How many case studies are enough?

Two or three that match the job. Each should state the problem, your role, your method and a result.

What if the product team keeps the metrics?

Ask for the figures, or describe the measure you tracked, such as completion or task success, and state the period honestly.

Can I apply with a career change into UX?

Yes. Show a course, two projects with real users tested and any related work, such as research or design, with clear results.